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May 19, 2012, 11:39:52 AM
Adult Gaming Clan & Community - FaLLeN
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CoD:WaW Patch 1.5 Info
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Topic: CoD:WaW Patch 1.5 Info (Read 117 times)
Op-X
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CoD:WaW Patch 1.5 Info
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on:
July 17, 2009, 11:32:08 PM »
Patch 1.5
* 3 new MP maps: Banzai, Corrosion, Sup Pens!
* 1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!
* CO-OP hosts can now kick players from their lobby
* Improved dog spawning in MP
* Addressed an issue with Zombie pathing
* Fixed an instance of the player model displaying incorrectly
* Some unhandled exception errors have been addressed
* Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
* Added support for CODTV
* “cg_DrawFPS 1” now only displays FPS and cg ms/frame
* Added RCon command "teamstatus" to display players’ team information
* Mods: Added joinsquad script function
* Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
* Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
* Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
* Mods: Increased the amount of mods displayable in the Mods menu
* Mods: Fixed a crash related to the mod.arena file
***Servers have been updated
Call of Duty: World at War Shi No Numa Nazi Zombie Trailer
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Last Edit: July 17, 2009, 11:34:51 PM by Op-X
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|FaLLeN| Ghost!: gotta run....sexytime
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|FaLLeN| Op-X: lmao
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|FaLLeN| Ghost!: bai
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CoD:WaW Patch 1.5 Info