May 19, 2012, 11:28:01 AM

Author Topic: Putting up a second S&D server  (Read 797 times)

Offline Seagul!

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Re: Putting up a second S&D server
« Reply #15 on: February 15, 2009, 06:33:45 AM »
No g3/p90 would make a much more interesting game, not sure if that is possible with B3 though. 10 sec for nades is fine on some maps but a bit short for others, but 15 sec would be too long on some maps (vacant, chinatown), so I suppose 10 sec is a decent balance.

like op said earlier in this thread.  we would have to put a mod on the server, and we dont want to do that. (talking about the g3 and p 90.....)


Offline Heartbreaker

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Re: Putting up a second S&D server
« Reply #16 on: February 15, 2009, 07:16:16 AM »
It seems like if the bot could detect early nades it could probably do the same thing for a death by a p90 or g3 and give the same warning, idk if the writers have made something to support that or if it would be popular, but I have seen it with tubes if I remember correctly

Offline ron!n

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Re: Putting up a second S&D server
« Reply #17 on: February 15, 2009, 07:20:56 AM »
Yea you can but in the end we would have people getting constantly baned

I love the smell of gunpowder and pussy. One brings you into this world, one takes you out, and I love the smell of both.

Offline Vert!

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Re: Putting up a second S&D server
« Reply #18 on: February 15, 2009, 07:26:49 AM »
YEa, i actually like pipeline, but when i log on and the servers empty (yes it happens sometimes)... Its always on Pipeline. Lol

So i think pipeline should go and maybe bring back downpour? meh, whatever is cool op.

Offline Vert!

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Re: Putting up a second S&D server
« Reply #19 on: February 15, 2009, 07:28:20 AM »
p.s. Dont make it fucking tactical!!!!!!!! ahaha tact sucks.

Offline lordjari

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Re: Putting up a second S&D server
« Reply #20 on: February 15, 2009, 07:36:18 AM »
i love pipeline  but as many said before most ppl dont.   a lotta ppl leave for that map.
its much more fun and difficult when the icon on one bomb doesnt dissapear when they plant for the defending team. maybe an option?

and for all the g3/ p90 / jugger /last stand / martyr ... haters --> its part of the game.

maybe make hitbox for sniper smaller to make it more of an elite weapon?  (jk i hate gettin killed by it)

Offline Assassin

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Re: Putting up a second S&D server
« Reply #21 on: February 15, 2009, 05:47:47 PM »
It seems like if the bot could detect early nades it could probably do the same thing for a death by a p90 or g3 and give the same warning, idk if the writers have made something to support that or if it would be popular, but I have seen it with tubes if I remember correctly

nothing wrong with either guns, get better.


G3 is amazing, but not so good that anybody can use it.

And the p90 is so good anyone can use it, thats why you got to learn to be better then a p90 user.

Offline Heartbreaker

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Re: Putting up a second S&D server
« Reply #22 on: February 15, 2009, 06:38:04 PM »
I agree nothing is wrong with them, but with the g3 if you have a badass desktop running on max res. with a big monitor you can pretty much move 10 feet from the spawn, click on whatever moves and it dies. 2 people with p90s run into a room and 9/10 times whoever has better latency will win. It's fine, no complaints on it for s+d1, but it would make a much more interesting game if you had to you know, hold your breath and aim to shoot someone across the map, or be careful with your clip. I'm sure a lot of people would be lost without them, but that would be the appeal of having a second server that's not exactly the same as the first.

Offline ChaSeY CAcK

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Re: Putting up a second S&D server
« Reply #23 on: February 15, 2009, 08:57:04 PM »
i say add downpour with the rain,cuz i've played without it & it's "not the same" & creek....i don't really remember what else map's there are...pipe. can go and "piss Off Ya yank".. :-* ;D